Website powered by

Mirgorad City scene.

Set design for film.
My Graduation project.
Mirgorad City location.
Novel: Wolfhound Century by Peter Higgins.
"A city killing itself, Graveyard of dreams and dreamy industrial nightmare"
Inspired from retro steampunk elements with a mix of sci-fi soviet union times.
some assets images from https://www.turbosquid.com/ https://3dsky.org/ https://www.textures.com/library used in the photobashing process... some assets from images from Pinterest/ used in the photobashing as well

Process Breakdown

Process Breakdown

Process Breakdown

Process Breakdown

Process Breakdown

Process Breakdown

Process Breakdown

Process Breakdown

White Model

White Model

White Model

White Model

White Model

White Model

Building Asset Concept Art.

It's a flying building I took the concept From a film called The Fifth Element the idea of flying buildings and shops; Garage for cars repairs and a home at the same time.( Front view) 
I built it using 3dsmax

Building Asset Concept Art.

It's a flying building I took the concept From a film called The Fifth Element the idea of flying buildings and shops; Garage for cars repairs and a home at the same time.( Front view) 
I built it using 3dsmax

Building Asset Concept Art.

It's a flying building I took the concept From a film called The Fifth Element the idea of flying buildings and shops; Garage for cars repairs and a home at the same time.( Front view) 
I built it using 3dsmax

Building Asset Concept Art.

It's a flying building I took the concept From a film called The Fifth Element the idea of flying buildings and shops; Garage for cars repairs and a home at the same time.( Front view) 
I built it using 3dsmax

Building Asset Concept Art.

Building Asset Concept Art. ( Diner) 
I built it using Autodesk 3D MAX ( 3D Base) without lighting just The Constant Colors and applied Textures using Vray and Then digital painted it all from scratch using Adobe Photoshop. 


Building Asset Concept Art.

Building Asset Concept Art. ( Diner) 
I built it using Autodesk 3D MAX ( 3D Base) without lighting just The Constant Colors and applied Textures using Vray and Then digital painted it all from scratch using Adobe Photoshop. 


The Diner in the final frame after Rendering and post production phase (Photobashing/paintover/lighting)

The Diner in the final frame after Rendering and post production phase (Photobashing/paintover/lighting)

2D Drawings for the Diner

2D Drawings for the Diner

Early stage 3D  white model

Early stage 3D white model

2D Drawings:Plan layout for the city

2D Drawings:Plan layout for the city

2D Drawings:Buildings elevations.

2D Drawings:Buildings elevations.